Exodus: The Ultimate Guide for the True Futurism Fanatic.

For a specific breed of science-fiction fan, the revelation of Exodus stood as the most significant news from a recent gaming awards ceremony. Interestingly, those very fans might not have grasped its full importance during the initial showcase.

Exodus, the first project from a freshly formed studio filled with former talent from a legendary RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Before this showcase, the studio's leadership discussed some of the grounded scientific ideas that underpin for the game's universe: time dilation, human augmentation, and galactic expansion. These are all appropriately heady ideas, which are particularly difficult to communicate in a brief, cinematic trailer.

“It's a shame some of those intriguing and fresh ideas were featured in the trailer. My takeaway was ‘standard man in space,’” wrote one viewer. Another responded, “My impression was ‘we have a well-known space opera RPG at home.’” Reactions in community spaces were similarly mixed.

The trailer's focus clearly makes sense from a marketing angle. When attempting to stand out during a hours-long deluge of game announcements, what has broader appeal: A group debating the intricacies of Einsteinian physics? Or massive robots combusting while other war machines emit energy beams from their armor? However, in prioritizing visual bombast, the developers omitted to include the subtler concepts that make Exodus one of the more exciting hard sci-fi games in development. Let's break it down.


The Question of Humanity

Does Exodus feature aliens? Yes. It depends. Consider that shot near the start of the trailer, showing a humanoid with ashen skin and cybernetic components fused into their body. That was certainly an alien, correct? Ultimately hinges on your stance regarding one of the game's core thematic dilemmas: If you applied incremental change philosophy to the human DNA, is what is left still a human being?

“We want the Celestials... for a player that isn't dedicate large amounts of time into absorbing the lore, to still grasp the basic premise that they're evolved humans, see that they’re an opposing force you have to confront... But also, importantly, make sure it's enjoyable and that they're cool and that they function effectively to challenge,” explained the studio's general manager.

Comprehending how these otherworldly beings aren't strictly aliens requires wrestling with enormous expanses of both space and history. Time dilation — the scientific principle that time moves at a reduced rate for rapidly traveling objects — is an operative core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity abandons a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those firstcomers extensively engineered their DNA and took on the “Celestial” name.

“There’s multiple tiers of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see baseline humans as fundamentally backwards, beneath them, not really fit for the upper echelons of society,” stated the game's narrative director.

Exodus is set approximately 40,000 years in the future. Consider that immensity — that's essentially all of human civilization multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories advancing the boundaries of genetic manipulation. You would never perceive the result as human. You might even believe you're seeing an alien. The most vicious strain of Celestial, known as the Mara-Yama, can adopt diverse forms. Some possess fangs and claws and stand enormously tall. Others are covered in chitinous shells. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a collection of organs attached to a head.


Building a Sci-Fi Canon

Between the explosions, energy weapons, and combat creatures, you might have glimpsed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a shiny machine that produces a etherial glow. A spaceship jets into a portal and vanishes at relativistic velocity. This all seems past human understanding, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of concepts that appear alien but are firmly grounded in humanity's own evolution.

Beyond the core development team, the Exodus canon is being crafted by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Enlisting such established science-fiction talent into the world years before the game's release has enabled the studio to develop a dense fictional universe as a framework for the game.

“It was really a partnership. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all meshed... With someone so talented, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.

One interesting scene shows Jun appearing to shape the ground beneath him, creating stone into a temporary bridge. This material, called livestone, is controlled by neural commands from Celestials or a specific human subclass — descendants of later human arrivals who were granted specific technologies by the Celestials. Since Jun demonstrates this ability, questions are raised about his status.

“Jun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, noting that the ability to interact with Celestial technology is a “important element of the game.”

The vast scale of the Exodus setting — both in distance and temporal scope — means there is ample room for various stories to coexist, using the same universe without risking overlap.


Tales of Time and Loss

Although Exodus has been on the radar for a couple of years and is still distant, several stories have already been told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a television series recounts a poignant story about a father searching for his daughter across star systems, with time dilation causing devastating effects on their family; by the time he finds her, she has aged decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abandoned by Celestials that has become a human stronghold. A consuming plague known as “the Rot” has begun eating away at everything, including critical life support systems, and Jun must harness his unusual powers to {find a solution|stop

Jeremy King
Jeremy King

A savvy deal hunter and writer passionate about helping consumers find the best savings and exclusive offers.